Weapon Evolutions
Weapon evolution pairing chart: combine max level base weapons with partner passive items to forge supreme arms.
Base Game
39 RecipesEvolutions (30)
Evolved Ammo Appalate. Fire unorthodox projectiles at enemies in sight.
Evolved Flames of Misspell. The more enemies are defeated, the stronger it grows.
Evolved Glass Fandango. Might deal critical damage and freeze enemies. Turns Orologions into Starry Heavens.
Evolved Santa Javelin. Critical damage affected by Luck. Turns Rosaries into Weird Souls Purifiers.
Evolved Gaze of Gaea. Damage is increased while invulnerable. Retaliates.
Evolved Magi-Stone. Damage increases when Player Level is above 80. Amount increases with visible enemies.
Evolved Phas3r. Multiplies number of projectiles by up to 5, depending on Luck.
Evolved Laurel. Caps incoming Damage at 10. Retaliates when losing charges.
Weapon Unions (3)
Union of Vento Sacro and Bloody Tear. Critical hits might generate explosions.
Gifts (2)
Gift of Candybox. Allows to choose among a selection of advanced weapons.
Morphs (4)
Evolved Cherry Bomb. Generates extra explosions that can deal critical Luck-based damage.
Evolved Celestial Dusting. Projectiles generate a chain explosion at fixed intervals.
Legacy of the Moonspell
8 RecipesEvolutions (7)
Evolved Summon Night. Also generates damaging zones below the character.
Evolved Mille Bolle Blu. Projectiles can hit the same target more than once.
Evolved Night Sword. Enables critical hits and combo finisher. Drains Health.
Weapon Unions (1)
Union of LunarMight, LunarSight, and LunarBight. Become one with the lunar glyphs.
Legacy of the Bloodmoon
8 RecipesEvolutions (5)
Weapon Unions (3)
Union of 108 Bocce and 108 Responsive Prayers. Activate 108 times to glimpse enlightenment.
Union of Firefall, FireWall, and Fireball. Grows stronger after every singularity.
Union of Kyra-Stones and Descent Into Misery. Quicksand drags enemies down to hell.
Tides of the Foscari
5 RecipesEvolutions (4)
Evolved Eskizzibur. Generates additional projectiles that deal retaliatory damage.
Evolved Flash Arrow. Fires additional projectiles based on Amount and when picking up gold coins.
Evolved Prismatic Missile. Increases the value of gems and coins on the ground.
Weapon Unions (1)
Union of SpellString, SpellStream, and SpellStrike. Grows stronger after every singularity.
Emergency Meeting
7 RecipesEvolutions (7)
Evolved Report! Occasionally destroys all of one type of enemy.
Evolved Lifesign Scan. Periodically grants a random stat boost for the rest of the run.
Evolved Sharp Tongue. Deals high damage to the strongest enemy and anything in its path.
Evolved Science Rocks. Triggers a finisher when the right conditions are met.
Operation Guns
11 RecipesEvolutions (11)
Evolved Fire Arm. Fires again when destroying a light source or destructible item.
Evolved Sonic Bloom. Charges up a more powerful auto-aimed blast when standing still.
Evolved Homing Miss. Projectiles split into smaller ones when they hit.
Evolved Blade Crossbow. Calls forth divine intervention with a Luck-based frequency.
Ode to Castlevania
60 RecipesEvolutions (40)
Evolved Alchemy Whip. Every 3rd activation fires additional projectiles. Intense sunlight incinerates boss enemies.
Evolved Wind Whip. Every 7th activation summons a spirit that violently collects XP gems for you.
Evolved Platinum Whip. Every 7th activation also fires special projectiles.
Evolved Dragon Water Whip. Every 13th activation generates damaging waves based on Projectile Speed and Duration.
Evolved Sonic Whip. Every 5th activation also triggers a blast of damaging waves.
Evolved Jet Black Whip. Every 8th activation also triggers damaging zones.
Evolved Vibhuti Whip. Critical hits maximise amount of projectiles.
Evolved Vanitas Whip. Every 7th activation generates an explosion.
Evolved Curved Knife. Projectiles bounce forever until Duration expires.
Evolved Discus. Travels along walls. Deals critical damage if the user is invulnerable.
Evolved Silver Revolver. Critical hits instantly kill enemies and turn them into jewels.
Evolved Wine Glass. Soulful food deals Revival-based damage to unrefined palates.
Evolved Rock Riot. Also triggers a rain of crystals that can turn enemies into valuable jewels.
Evolved Keremet Bubbles. Also triggers a slimy swarm that chases enemies down.
Evolved Hex. Also triggers a negative energy zone that doubles Curse when stepped into.
Evolved Refectio. At fixed intervals, also fully heals characters and purifies all enemies in sight.
Evolved Alucard Spear. Every 7th activation triggers a special attack based on Speed.
Evolved Iron Shield. Critical hits retaliate with spinning swords.
Evolved Guardian's Targe. Overhealing also triggers a period of invulnerability.
Evolved Tyrfing. Critical damage also affected by Area, Speed, and Duration.
Evolved Alucart Sworb. Apparitions of the sword's true bearer seek out enemies.
Evolved Optical Shot. Damage is affected by the amount of defeated enemies.
Evolved Luminatio. Damage, Speed, Area, and Duration affected by Growth.
Evolved Pocket Knife. Globally increases Might, Armor and Crit Damage for each enemy in sight.
Weapon Unions (18)
Union of Dominus Anger, Dominus Hatred, and Dominus Agony. Deals critical damage to anything in sight. Drains health.
Union of Valmanway and Thousand Edge. Slashes endlessly. Grows bigger with continuous movement.
Union of Arrow of Goth and Mannajja. Alamaric Snipers rain down arrows, even more so on critical hit.
Union of Aura Blast and Hellfire. Calls forth a massive volcanic eruption.
Union of Kaiser Knuckle and Tri-Bracelet. Launches a barrage of stony fists.
Union of Svarog Statue and Valkyrie Turner. Crimson clones dance with you in the flames.
Union of Grand Cross and Heaven Sword. Central beam pulses when crosses pass through it.
Union of Summon Spirit and Holy Wand. Fires homing spirits from a portal of light.
Union of Soul Steal and Vicious Hunger. Devours enemies with insatiable greed.
Union of Sword Brothers and Thunder Loop. Lightning triggers sword explosions with brief Invulnerability.
Union of Summon Spirit Tornado and Gorgeous Moon. Love, Beauty and Light.
Gifts (2)
Gift of Alucard Sword. Absorbs and triggers all other equipped evolutions. Hovering shield damages enemies.
Gift of Vol Luminatio and Vol Umbra. Meteors rain down on enemies at fixed intervals.
Emerald Diorama
23 RecipesEvolutions (23)
Evolved Kick. Glimmers "Triple Dragon": damage affected by overheal total.
Evolved Saber Machine Gun. Can glimmer the "Bombarding Fire" tech.
Evolved Super Missile. Can glimmer the "Artificial Hailstorm" tech.
Evolved Khukuri. Critical hits may give temporary invulnerability. Can glimmer the "Kaleidoscope" tech.
Evolved Sanguine Star. Can glimmer the "Scarlet Harbinger" tech: damage affected by Greed, might steal hearts.
Evolved Spirit Rings. Also triggers the "Chaos Disaster" tech.
Evolved Emerald Rapture. Teleports any enemy on its path and they always drop their best XP gems.
Ante Chamber
4 RecipesEvolutions (4)
Evolved Infernolatro. Adds a second zone. Zone effects multiply when combined.
Evolved Gros Michel. Always crits. Always explodes. Other weapons crit more often.
Evolved Fibonacci Spritz. Has a 55% chance to fire 1, 2, 3 or 5 other weapons.
Evolved Celestial Booster. Reveals secret planets. Planets occasionally turn negative.
Evolution Mechanics Guide
Treasure Chest Trigger
Evolutions do not occur on ordinary level ups. They require opening a Treasure Chest dropped by an elite enemy after minute 10:00 (or minute 01:00 on bonus and DLC maps like Dairy Plant, Il Molise, or Abyss Foscari).
Max Level Requirements
The base weapon must always be at maximum level. For most evolutions, Level 1 of the required passive item is sufficient, except for special recipes (e.g. Infinite Corridor, Crimson Shroud, Sole Solution) requiring Max Level passives.
Unions & Inventory Space
Weapon Unions require two or more max-level weapons. Upon evolution, both weapons merge into a single union weapon slot, freeing an active weapon inventory slot for an additional weapon pickup!
Gifts & Morphs
Gifts (e.g. Sole Solution, Super Candybox II Turbo, Alucard Shield, Universitas) are awarded as bonus items without consuming the base weapon. Morphs trigger automatically upon reaching Level 80 with the specific character and Chaos Relic.