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We March as One Beginner Guide: Controls, Painting Formations, and Battlefield Deployment

Master battlefield deployment in We March as One by painting shape formations with brush tools, positioning circle chaff, crowning your King, and coordinating flank attacks.
Master battlefield deployment in We March as One by painting shape formations with brush tools, positioning circle chaff, crowning your King, and coordinating flank attacks.

Mastering army deployment in We March as One begins with learning intuitive painting controls, positioning durable frontline chaff, and coordinating decisive flank maneuvers.

Painting Controls, Brush Sizing, and Setup Grid

In We March as One, commanding a medieval geometric army does not require micromanaging individual troop movements during the heat of combat. Instead, commanders paint forces directly onto their friendly sector of the battlefield grid before hostilities commence. Selecting an available unit shape from your lower command tray allows you to click individual tiles or hold and drag across the terrain to construct broad lines. By resizing your Brush tool, you can rapidly sketch dense blocks of Circle infantry or lay down precise defensive boundaries. Once satisfied with army positioning, clicking the engage button launches autonomous combat where each soldier is individually simulated according to shape physics and unit mass. During live combat, commanders can adjust simulation pacing from normal speed up to max speed to observe troop collisions and formation momentum in real time.

Top-down battlefield grid with blue shape battalions arrayed against red forces
Top-down battlefield grid with blue shape battalions arrayed against red forces

Deploying Frontline Chaff and Royal Leadership

Building a resilient army structure requires sacrificing disposable units to protect specialized combatants. Deploying waves of cheap Circle units as frontline chaff absorbs opening collisions from charging hostile lines. Behind this expendable screen, position your sturdy Square formations to halt aggressive breakthroughs, as Square spearmen reach 25% further to impale enemy charges. Furthermore, commanders can establish royal leadership during pre-battle setup by executing a double click on a designated Circle to crown that soldier as your King. Your King gains superior durability and radiates an inspirational command aura that empowers adjacent troops to move and attack with increased haste. Stationing your King directly behind the central spear wall maximizes commander aura reach across friendly ranks while preventing sudden decapitation strikes from enemy projectiles.

Dense circle and square troop clusters engaging enemy lines on the combat field
Dense circle and square troop clusters engaging enemy lines on the combat field

Coordinating Flank Maneuvers and Battle Speed

Triumphs against dense enemy formations depend on properly timed cavalry flank maneuvers. Swift Diamond units serve as mounted cavalry, capable of surging around contested central choke points to collapse hostile rear guards. Holding your Diamond cavalry in reserve on the northern or southern flanks allows central Square infantry to absorb aggression, clearing unobstructed routes for Diamond riders to obliterate vulnerable enemy Triangle archers. Timing these flanking sweeps ensures opposing archers cannot rain uninterrupted arrows down upon your central Circle lines. For comprehensive shape counters and weapon mechanics, explore our troop types and counters guide, or consult our campaign and upgrades guide to expand army capacity.

Large thousands-strong shape formations charging across open ground in battle
Large thousands-strong shape formations charging across open ground in battle

Sources

Sources & References: Official developer updates and community gameplay (Primary Source).