Items & Passives

Items & Passives

47 Items & PassivesFiltered: upgrade

Passive upgrades, held combat items, Kecleon shop supplies, and Arceus legendary plates.

Data extracted from official PokéSurvivor web build (2026-11-09, v1.0.0)
Vitality

Vitality

upgrade
CategoryPassive Upgrade
Max Level10
EffectIncreases Vitality: +8 HP per level.
View Details→
Strength

Strength

upgrade
CategoryPassive Upgrade
Max Level10
EffectIncreases Strength: +4% damage per level.
View Details→
Stride

Stride

upgrade
CategoryPassive Upgrade
Max Level8
EffectIncreases Stride: +3% speed per level.
View Details→
Reflexes

Reflexes

upgrade
CategoryPassive Upgrade
Max Level8
EffectIncreases Reflexes: -3% cooldown per level.
View Details→
Armor

Armor

upgrade
CategoryPassive Upgrade
Max Level8
EffectIncreases Armor: +2% defense per level.
View Details→
Synthesis

Synthesis

upgrade
CategoryPassive Upgrade
Max Level5
EffectIncreases Synthesis: +0.2 HP/s per level.
View Details→
Magnet

Magnet

upgrade
CategoryPassive Upgrade
Max Level6
EffectIncreases Magnet: +12% pickup per level.
View Details→
Wisdom

Wisdom

upgrade
CategoryPassive Upgrade
Max Level8
EffectIncreases Wisdom: +5% experience per level.
View Details→
Fortune

Fortune

upgrade
CategoryPassive Upgrade
Max Level8
EffectIncreases Fortune: +8% PokéCoins per level.
View Details→
Repertoire

Repertoire

upgrade
CategoryPassive Upgrade
Max Level1
EffectIncreases Repertoire: Start with 2 moves per level.
View Details→
Critical Hit

Critical Hit

upgrade
CategoryPassive Upgrade
Max Level10
EffectIncreases Critical Hit: +3% critical chance (x1.5 damage) per level.
View Details→
Card reroll

Card reroll

upgrade
CategoryPassive Upgrade
Max Level5
EffectIncreases Card reroll: +1 level-up card reroll per run per level.
View Details→
Ban

Ban

upgrade
CategoryPassive Upgrade
Max Level3
EffectIncreases Ban: Ban 1 move: it never shows up in your cards per level.
View Details→
Starting move

Starting move

upgrade
CategoryPassive Upgrade
Max Level1
EffectIncreases Starting move: Choose which move you start the run with per level.
View Details→
Second starting move

Second starting move

upgrade
CategoryPassive Upgrade
Max Level1
EffectIncreases Second starting move: Choose the second move you start with (needs Repertoire) per level.
View Details→