Move Evolutions

Move Evolutions

Page 2 of 2

Weapon evolution pairing chart: combine max level base attacks with partner items for enhanced power.

Data extracted from official PokéSurvivor web build (2026-11-09, v1.0.0)
Toxic Spikes +

Toxic Spikes +

Poison
Toxic SpikesToxic Spikes
+
RgnRgn
=
Toxic Spikes +Toxic Spikes +
Base MoveToxic Spikes
Required ItemRgn
Archetypemine
Evolution Bonus×1.8 damage, +2 mines and a bigger blast
View Details→
Hail +

Hail +

Ice
HailHail
+
ReflexesReflexes
=
Hail +Hail +
Base MoveHail
Required ItemReflexes
Archetypemeteor
Evolution Bonus×1.7 damage, +2 meteors and more radius
View Details→
Meteor Mash +

Meteor Mash +

Steel
Meteor MashMeteor Mash
+
StrengthStrength
=
Meteor Mash +Meteor Mash +
Base MoveMeteor Mash
Required ItemStrength
Archetypemeteor
Evolution Bonus×1.7 damage, +2 meteors and more radius
View Details→
Will-O-Wisp +

Will-O-Wisp +

Fire
Will-O-WispWill-O-Wisp
+
ReflexesReflexes
=
Will-O-Wisp +Will-O-Wisp +
Base MoveWill-O-Wisp
Required ItemReflexes
Archetypeturret
Evolution Bonus×1.8 damage, +1 at a time and fires faster
View Details→
Substitute +

Substitute +

Normal
SubstituteSubstitute
+
ArmorArmor
=
Substitute +Substitute +
Base MoveSubstitute
Required ItemArmor
Archetypeturret
Evolution Bonus×1.8 damage, +1 at a time and fires faster
View Details→
Aerial Ace +

Aerial Ace +

Flying
Aerial AceAerial Ace
+
StrideStride
=
Aerial Ace +Aerial Ace +
Base MoveAerial Ace
Required ItemStride
Archetypedash
Evolution Bonus×1.9 damage, more distance and less cooldown
View Details→
Flame Wheel +

Flame Wheel +

Fire
Flame WheelFlame Wheel
+
StrideStride
=
Flame Wheel +Flame Wheel +
Base MoveFlame Wheel
Required ItemStride
Archetypetrail
Evolution Bonus×1.8 damage, bigger and longer-lasting pools
View Details→
Bubble Beam +

Bubble Beam +

Water
Bubble BeamBubble Beam
+
StrengthStrength
=
Bubble Beam +Bubble Beam +
Base MoveBubble Beam
Required ItemStrength
Archetypecone
Evolution Bonus×1.7 damage, +4 shots and +1 pierce
View Details→
Hex +

Hex +

Ghost
HexHex
+
MagMag
=
Hex +Hex +
Base MoveHex
Required ItemMag
Archetypechain
Evolution Bonus×1.7 damage and +3 jumps
View Details→
Hyper Beam +

Hyper Beam +

Normal
Hyper BeamHyper Beam
+
StrengthStrength
=
Hyper Beam +Hyper Beam +
Base MoveHyper Beam
Required ItemStrength
Archetypecharge
Evolution Bonus×1.8 damage, 50% thicker beam and faster charge
View Details→
Rapid Spin +

Rapid Spin +

Normal
Rapid SpinRapid Spin
+
StrideStride
=
Rapid Spin +Rapid Spin +
Base MoveRapid Spin
Required ItemStride
Archetypespin
Evolution Bonus×1.8 damage, +1 spin and more radius
View Details→
Flame Charge +

Flame Charge +

Fire
Flame ChargeFlame Charge
+
StrideStride
=
Flame Charge +Flame Charge +
Base MoveFlame Charge
Required ItemStride
Archetypedash
Evolution Bonus×1.9 damage, more distance and less cooldown
View Details→
Whirlpool +

Whirlpool +

Water
WhirlpoolWhirlpool
+
RgnRgn
=
Whirlpool +Whirlpool +
Base MoveWhirlpool
Required ItemRgn
Archetypevortex
Evolution Bonus×1.8 damage, more radius and stronger pull
View Details→
Seed Bomb +

Seed Bomb +

Grass
Seed BombSeed Bomb
+
StrengthStrength
=
Seed Bomb +Seed Bomb +
Base MoveSeed Bomb
Required ItemStrength
Archetypebounce
Evolution Bonus×1.8 damage, +2 bounces and +1 projectile
View Details→
Energy Ball +

Energy Ball +

Grass
Energy BallEnergy Ball
+
RgnRgn
=
Energy Ball +Energy Ball +
Base MoveEnergy Ball
Required ItemRgn
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Solar Beam +

Solar Beam +

Grass
Solar BeamSolar Beam
+
ReflexesReflexes
=
Solar Beam +Solar Beam +
Base MoveSolar Beam
Required ItemReflexes
Archetypecharge
Evolution Bonus×1.8 damage, 50% thicker beam and faster charge
View Details→
Thunder Wave +

Thunder Wave +

Electric
Thunder WaveThunder Wave
+
StrengthStrength
=
Thunder Wave +Thunder Wave +
Base MoveThunder Wave
Required ItemStrength
Archetypestun
Evolution Bonus×1.8 damage, more radius and longer stun
View Details→
Electro Ball +

Electro Ball +

Electric
Electro BallElectro Ball
+
StrideStride
=
Electro Ball +Electro Ball +
Base MoveElectro Ball
Required ItemStride
Archetypebounce
Evolution Bonus×1.8 damage, +2 bounces and +1 projectile
View Details→
Extrasensory +

Extrasensory +

Psychic
ExtrasensoryExtrasensory
+
ArmorArmor
=
Extrasensory +Extrasensory +
Base MoveExtrasensory
Required ItemArmor
Archetypeshove
Evolution Bonus×1.8 damage, more radius and stronger push
View Details→
Mist Ball +

Mist Ball +

Psychic
Mist BallMist Ball
+
ReflexesReflexes
=
Mist Ball +Mist Ball +
Base MoveMist Ball
Required ItemReflexes
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Acid Spray +

Acid Spray +

Poison
Acid SprayAcid Spray
+
RgnRgn
=
Acid Spray +Acid Spray +
Base MoveAcid Spray
Required ItemRgn
Archetypebounce
Evolution Bonus×1.8 damage, +2 bounces and +1 projectile
View Details→
Sand Tomb +

Sand Tomb +

Ground
Sand TombSand Tomb
+
VitalityVitality
=
Sand Tomb +Sand Tomb +
Base MoveSand Tomb
Required ItemVitality
Archetypevortex
Evolution Bonus×1.8 damage, more radius and stronger pull
View Details→
Magnitude +

Magnitude +

Ground
MagnitudeMagnitude
+
StrengthStrength
=
Magnitude +Magnitude +
Base MoveMagnitude
Required ItemStrength
Archetypequake
Evolution Bonus×1.8 damage, +3 waves and bigger waves
View Details→
Whirlwind +

Whirlwind +

Flying
WhirlwindWhirlwind
+
StrideStride
=
Whirlwind +Whirlwind +
Base MoveWhirlwind
Required ItemStride
Archetypeshove
Evolution Bonus×1.8 damage, more radius and stronger push
View Details→
Air Slash +

Air Slash +

Flying
Air SlashAir Slash
+
ReflexesReflexes
=
Air Slash +Air Slash +
Base MoveAir Slash
Required ItemReflexes
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Signal Beam +

Signal Beam +

Bug
Signal BeamSignal Beam
+
StrengthStrength
=
Signal Beam +Signal Beam +
Base MoveSignal Beam
Required ItemStrength
Archetypebounce
Evolution Bonus×1.8 damage, +2 bounces and +1 projectile
View Details→
U-turn +

U-turn +

Bug
U-turnU-turn
+
RgnRgn
=
U-turn +U-turn +
Base MoveU-turn
Required ItemRgn
Archetypedash
Evolution Bonus×1.9 damage, more distance and less cooldown
View Details→
Rock Tomb +

Rock Tomb +

Rock
Rock TombRock Tomb
+
VitalityVitality
=
Rock Tomb +Rock Tomb +
Base MoveRock Tomb
Required ItemVitality
Archetypestun
Evolution Bonus×1.8 damage, more radius and longer stun
View Details→
Ancient Power +

Ancient Power +

Rock
Ancient PowerAncient Power
+
ArmorArmor
=
Ancient Power +Ancient Power +
Base MoveAncient Power
Required ItemArmor
Archetypeorbit
Evolution Bonus+2 orbs, ×1.7 damage and more radius
View Details→
Power Gem +

Power Gem +

Rock
Power GemPower Gem
+
StrengthStrength
=
Power Gem +Power Gem +
Base MovePower Gem
Required ItemStrength
Archetypebounce
Evolution Bonus×1.8 damage, +2 bounces and +1 projectile
View Details→
Ice Shard +

Ice Shard +

Ice
Ice ShardIce Shard
+
ReflexesReflexes
=
Ice Shard +Ice Shard +
Base MoveIce Shard
Required ItemReflexes
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Freeze-Dry +

Freeze-Dry +

Ice
Freeze-DryFreeze-Dry
+
StrengthStrength
=
Freeze-Dry +Freeze-Dry +
Base MoveFreeze-Dry
Required ItemStrength
Archetypestun
Evolution Bonus×1.8 damage, more radius and longer stun
View Details→
Rolling Kick +

Rolling Kick +

Fighting
Rolling KickRolling Kick
+
StrideStride
=
Rolling Kick +Rolling Kick +
Base MoveRolling Kick
Required ItemStride
Archetypespin
Evolution Bonus×1.8 damage, +1 spin and more radius
View Details→
Vacuum Wave +

Vacuum Wave +

Fighting
Vacuum WaveVacuum Wave
+
ArmorArmor
=
Vacuum Wave +Vacuum Wave +
Base MoveVacuum Wave
Required ItemArmor
Archetypeshove
Evolution Bonus×1.8 damage, more radius and stronger push
View Details→
Dynamic Punch +

Dynamic Punch +

Fighting
Dynamic PunchDynamic Punch
+
StrengthStrength
=
Dynamic Punch +Dynamic Punch +
Base MoveDynamic Punch
Required ItemStrength
Archetypestun
Evolution Bonus×1.8 damage, more radius and longer stun
View Details→
Shadow Sneak +

Shadow Sneak +

Ghost
Shadow SneakShadow Sneak
+
ReflexesReflexes
=
Shadow Sneak +Shadow Sneak +
Base MoveShadow Sneak
Required ItemReflexes
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Ominous Wind +

Ominous Wind +

Ghost
Ominous WindOminous Wind
+
MagMag
=
Ominous Wind +Ominous Wind +
Base MoveOminous Wind
Required ItemMag
Archetypevortex
Evolution Bonus×1.8 damage, more radius and stronger pull
View Details→
Dragon Breath +

Dragon Breath +

Dragon
Dragon BreathDragon Breath
+
StrengthStrength
=
Dragon Breath +Dragon Breath +
Base MoveDragon Breath
Required ItemStrength
Archetypecone
Evolution Bonus×1.7 damage, +4 shots and +1 pierce
View Details→
Dragon Claw +

Dragon Claw +

Dragon
Dragon ClawDragon Claw
+
StrengthStrength
=
Dragon Claw +Dragon Claw +
Base MoveDragon Claw
Required ItemStrength
Archetypemelee
Evolution Bonus×1.9 damage, more range and hits in 360°
View Details→
Outrage +

Outrage +

Dragon
OutrageOutrage
+
VitalityVitality
=
Outrage +Outrage +
Base MoveOutrage
Required ItemVitality
Archetypespin
Evolution Bonus×1.8 damage, +1 spin and more radius
View Details→
Draining Kiss +

Draining Kiss +

Fairy
Draining KissDraining Kiss
+
RgnRgn
=
Draining Kiss +Draining Kiss +
Base MoveDraining Kiss
Required ItemRgn
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Play Rough +

Play Rough +

Fairy
Play RoughPlay Rough
+
StrengthStrength
=
Play Rough +Play Rough +
Base MovePlay Rough
Required ItemStrength
Archetypemelee
Evolution Bonus×1.9 damage, more range and hits in 360°
View Details→
Disarming Voice +

Disarming Voice +

Fairy
Disarming VoiceDisarming Voice
+
ArmorArmor
=
Disarming Voice +Disarming Voice +
Base MoveDisarming Voice
Required ItemArmor
Archetypeshove
Evolution Bonus×1.8 damage, more radius and stronger push
View Details→
Mirror Shot +

Mirror Shot +

Steel
Mirror ShotMirror Shot
+
StrengthStrength
=
Mirror Shot +Mirror Shot +
Base MoveMirror Shot
Required ItemStrength
Archetypebounce
Evolution Bonus×1.8 damage, +2 bounces and +1 projectile
View Details→
Gyro Ball +

Gyro Ball +

Steel
Gyro BallGyro Ball
+
ArmorArmor
=
Gyro Ball +Gyro Ball +
Base MoveGyro Ball
Required ItemArmor
Archetypespin
Evolution Bonus×1.8 damage, +1 spin and more radius
View Details→
Sucker Punch +

Sucker Punch +

Dark
Sucker PunchSucker Punch
+
StrengthStrength
=
Sucker Punch +Sucker Punch +
Base MoveSucker Punch
Required ItemStrength
Archetypehoming
Evolution Bonus×1.8 damage, +2 projectiles and bigger
View Details→
Night Slash +

Night Slash +

Dark
Night SlashNight Slash
+
StrideStride
=
Night Slash +Night Slash +
Base MoveNight Slash
Required ItemStride
Archetypespin
Evolution Bonus×1.8 damage, +1 spin and more radius
View Details→