Relics

Relics

Page 5 of 6

Complete database of Relics in Guildrun, including pool tiers, rarity, and mechanics.

Data from the Guildrun demo, build 26438775 (v0.5.14)
Assassin's Ambush Engine

Assassin's Ambush Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityAssassin, Poison, Crit
DescriptionHeroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit. At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.
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Duelist's Momentum Engine

Duelist's Momentum Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityDuelist, Mage
DescriptionHeroes gain 40 Attack Speed. Whenever a Duelist auto attacks, they deal 5 bonus damage for each time they have auto attacked this combat.
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Mystic's Abundance Engine

Mystic's Abundance Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMystic, Shields
DescriptionHeroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 33% of the Shield applied.
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Mage's Cataclysm Engine

Mage's Cataclysm Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Frost, Burn
DescriptionHeroes gain 50 Magic. Whenever a Mage casts, they inflict Burn and Frost on all enemies in their range equal to 15% of their Magic.
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Critical Singularity

Critical Singularity

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityCrit
DescriptionAt start of combat, each Hero with less than 150 Crit has their Crit set to 150. Each Hero with 150 or more Crit has their Attack Speed, Attack, and Magic set to 150 if they had less than 150 of those stats.
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Shield Fragmentation Engine

Shield Fragmentation Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Shields
DescriptionWhenever an enemy damages a Hero's Shields, deal 350% of the damage back to the source.
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Venom Amplification Engine

Venom Amplification Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Poison
DescriptionWhenever an enemy takes 50 or more damage from Poison, they also take damage equal to 4% of their Max HP.
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Glacial Decay Engine

Glacial Decay Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Frost, Burn
DescriptionFrost now deals damage to enemies when it ticks down (like Burn does).
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Burning Spiral Engine

Burning Spiral Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Burn
DescriptionWhenever an enemy with 100 or more Burn dies, damage all enemies in a large area around them equal to 66% of their Max HP.
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Plague Transmission Engine

Plague Transmission Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityFrost, Poison, Burn
DescriptionAt start of combat and every 10 seconds, inflict 10 Poison, 20 Frost, and 30 Burn on all enemies.
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Deceleration Legacy Crystal

Deceleration Legacy Crystal

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityStall
DescriptionAfter Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game.
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The Riftbreaker

The Riftbreaker

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityStall
DescriptionAfter Stall (90), break the rift.
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Acceleration Legacy Crystal

Acceleration Legacy Crystal

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityRush
DescriptionFor Rush (8), Heroes gain +1% basic stats for every 2 times you've triggered Rush this game.
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Godspeed Ascension Engine

Godspeed Ascension Engine

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityRush
DescriptionFor Rush (1), Heroes gain +150% basic stats.
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Shard Power Extractor

Shard Power Extractor

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Shards
DescriptionOn Shards generated, deal damage to all enemies equal to 10% of their Max HP (Minimum: 2500 damage).
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Rift Storm Invoker

Rift Storm Invoker

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage
DescriptionThe Rift Storm starts 30 seconds sooner. Heroes take 100% reduced damage from The Rift Storm.
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Temporal Alignment Crystal

Temporal Alignment Crystal

Legendary Relics
Pool / TierLegendary Relics
RarityCommon
AffinityMage, Rush, Stall
DescriptionOn Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game. On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game.
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RA

Rapid Growth

Elite 1 Enemy Relics
Pool / TierElite 1 Enemy Relics
RarityCommon
AffinityRush
DescriptionFor Rush (9), enemies have 150% increased stats.
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ST

Steady Growth

Elite 1 Enemy Relics
Pool / TierElite 1 Enemy Relics
RarityCommon
AffinityStall
DescriptionAfter Stall (15), enemies have 40% increased stats.
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PA

Pain

Elite 1 Enemy Relics
Pool / TierElite 1 Enemy Relics
RarityCommon
AffinityMage
DescriptionEach second, Heroes take damage equal to 2.5% of their Max HP.
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IM

Improvidence

Elite 1 Enemy Relics
Pool / TierElite 1 Enemy Relics
RarityCommon
AffinityGeneral
DescriptionEach second, enemies heal 3% Max HP.
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DE

Decay

Elite 1 Enemy Relics
Pool / TierElite 1 Enemy Relics
RarityCommon
AffinityGeneral
DescriptionHeroes have 20% decreased basic stats.
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IM

Immunity

Elite 1 Enemy Relics
Pool / TierElite 1 Enemy Relics
RarityCommon
AffinityMage, Rush
DescriptionFor Rush (18), enemies are immune to damage.
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RA

Rapid Growth

Elite 2 Enemy Relics
Pool / TierElite 2 Enemy Relics
RarityCommon
AffinityRush
DescriptionFor Rush (10), enemies have 66% increased stats.
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ST

Steady Growth

Elite 2 Enemy Relics
Pool / TierElite 2 Enemy Relics
RarityCommon
AffinityStall
DescriptionAfter Stall (15), enemies have 55% increased stats.
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PA

Pain

Elite 2 Enemy Relics
Pool / TierElite 2 Enemy Relics
RarityCommon
AffinityMage
DescriptionEach second, Heroes take damage equal to 7% of their Max HP.
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IM

Improvidence

Elite 2 Enemy Relics
Pool / TierElite 2 Enemy Relics
RarityCommon
AffinityGeneral
DescriptionEach second, enemies heal 5% Max HP.
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DE

Decay

Elite 2 Enemy Relics
Pool / TierElite 2 Enemy Relics
RarityCommon
AffinityGeneral
DescriptionHeroes have 15% decreased basic stats.
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IM

Immunity

Elite 2 Enemy Relics
Pool / TierElite 2 Enemy Relics
RarityCommon
AffinityMage, Rush
DescriptionFor Rush (13), enemies are immune to damage.
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FI

Fighting Form

Fighting Form
Pool / TierFighting Form
RarityCommon
AffinityGeneral
DescriptionHeroes have 25% increased basic stats.
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BA

Battle Stance

Battle Stance
Pool / TierBattle Stance
RarityCommon
AffinityGeneral
DescriptionHeroes have 50% increased basic stats.
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WE

Weakness

Weakness
Pool / TierWeakness
RarityCommon
AffinityGeneral
DescriptionHeroes have 25% decreased basic stats.
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BU

Burning

Burning Forge
Pool / TierBurning Forge
RarityCommon
AffinityBurn
DescriptionAt start of combat, inflict Burn on all Heroes equal to 3% of their Max HP.
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HU

Hunted

Wanted
Pool / TierWanted
RarityCommon
AffinityGeneral
DescriptionHeroes have -50% Defense.
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ST

Stunned

Stunned
Pool / TierStunned
RarityCommon
AffinityGeneral
DescriptionAt start of combat, Heroes are Stunned for 6 seconds.
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RE

Rested

Rested
Pool / TierRested
RarityCommon
AffinityGeneral
DescriptionHeroes have 10% increased basic stats.
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DA

Damaged

Damaged
Pool / TierDamaged
RarityCommon
AffinityMage
DescriptionAt start of combat, Heroes take damage equal to 25% of their Max HP.
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Starter Bundle

Starter Bundle

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityShards
DescriptionGain a random common item, a random common relic, and 3 Shards.
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Shard Pouch

Shard Pouch

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityShards
DescriptionGain 12 Shards.
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Item Windfall

Item Windfall

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionGet 3 random common items.
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Mystery Charm

Mystery Charm

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionGet a random rare relic.
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Crest Windfall

Crest Windfall

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionGet two random items which make a Hero count as having an additional class.
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Relic Bazaar

Relic Bazaar

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionThe shop shows an additional relic.
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Item Bazaar

Item Bazaar

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityShards
DescriptionItems cost 2 fewer Shards.
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Survivor Charm

Survivor Charm

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionGain 1 extra Shard per surviving Hero at end of combat.
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All In

All In

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityShards
DescriptionGain 45 Shards. Start with Emergency Rewind unavailable.
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Quantity over Quality

Quantity over Quality

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionIncrease max team size by 1 (Max: 5). Heroes have 1 fewer item slot (Min: 1).
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Fast Track

Fast Track

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityShards
DescriptionInstantly rank up the above Hero. Start with 10 fewer Shards.
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Vampirism

Vampirism

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityGeneral
DescriptionHeroes gain 10 Omnivamp.
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Stability System

Stability System

Starting Pool
Pool / TierStarting Pool
RarityLegendary
AffinityShards
DescriptionEmergency Rewind starts with 25 more Shards.
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