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Graveyard Keeper 2 Beginner Tips Guide: Managing Energy, Workstations, and Early Corpses

Keeper carrying a log across the yard and garden near woodworking stations and tilled soil
Keeper carrying a log across the yard and garden near woodworking stations and tilled soil

Master early survival in Graveyard Keeper 2 by managing Energy, sleeping to prevent Insanity, setting up Yard workstations, and processing corpses at the Morgue.

Keeper Energy Management and Rest

In Graveyard Keeper 2, the Keeper is the central character controlled throughout daily operations. Nearly every activity demands physical exertion, with crafting at a workstation serving as one of the primary drains on stamina. Baseline Energy is capped at 100 points, though accumulated Insanity can decrease this reserve. The stamina meter remains visible at the upper-left corner of the screen alongside the day indicators (explained in our days of the week guide), although exact numerical totals remain hidden during routine labor.

Outdoor farming garden with vegetable beds and wooden fence
Outdoor farming garden with vegetable beds and wooden fence

Restoring stamina requires eating prepared food or sleeping in bed. If the Keeper stays awake continuously for more than two days, he receives the Lack of Sleep condition. While this fatigue penalty remains active, each point of Energy consumed inflicts 0.5 points of Insanity. Sleeping in the Home bed immediately clears the debuff and restores the stamina gauge back toward capacity.

Home Repairs and Household Fixtures

The Home functions as the Keeper's primary dwelling, housing a bed for sleeping, a kitchen table, and a cooking oven. Upon arrival, key household fixtures sit damaged and require basic structural repairs before full utilization. Repairing the Broken Oven requires 2x Piece of stone, while restoring the Broken Kitchen Table demands 2x Wooden Plank. Additionally, unsealing the Locked hatch leading into the basement calls for 1x Bronze Detail and 2x Board.

Underground basement dungeon with stone pillars and torches
Underground basement dungeon with stone pillars and torches

Interacting with the Blueprint Desk located inside the Home opens construction options for vital residential storage and utilities. Building a Simple Chest requires 4x Wooden Plank and 4x Bronze Nails after acquiring the Tool Rack technology. Players can also construct a Firewood shed I using 10x Stick and 2x Bronze Nails, install a Zombie Supplier Station with 4x Wooden Plank and 4x Bronze Nails, or erect a Millstone using 2x Board and 2x Piece of stone once early woodworking is unlocked.

Yard Crafting Stations and Storage

Located directly outside the residence, the Yard connects the Home, the wider base grounds, and the garden area. Most primary crafting stations reside here, managed through the outdoor Blueprint Desk. Setting up baseline carpentry requires assembling a Woodworking Workbench I with 8x Board and 4x Bronze Nails under the Building tech tree. Smelting and masonry expansion follow by building a Kiln using 4x Piece of stone, 5x Clay, and 5x Water, followed by a Furnace I requiring 6x Piece of stone and 12x Brick — check our resource location guide to track down raw clay and stone deposits.

Underground workshop with storage crates and crafting tables
Underground workshop with storage crates and crafting tables

For metalwork, erecting a Wooden Anvil requires 1x Short Log and 1x Stone under bronze forging techniques, while washing mineral deposits through a Sluice Box requires 4x Board and 4x Bronze Nails. As tech progresses toward iron smithing, an Iron Anvil can be built using 4x Piece of stone and 2x Iron Ingot. Advanced lumber processing unlocks the Circular Saw, requiring 10x Wooden Plank, 2x Bronze Gear, and 10x Iron Nails, alongside the Woodworking Workbench II crafted from 4x Oiled Plank and 2x Polished Bronze.

Morgue Autopsy and Graveyard Upgrades

The Morgue connects the exterior Yard to the deeper laboratory facilities. Here, the Keeper receives deceased arrivals and places cadavers upon the autopsy table to extract anatomical components — see the autopsy table guide for complete dissection techniques. Clearing the interior requires repairing an Old Door with 1x Bronze Detail and 1x Melted Fat, as well as removing an internal Blockage using 1x Iron Detail and 3x Oiled Plank. When ground burial space is constrained, constructing a Crematorium I requires 6x Brick and 6x Bronze Detail under the Body Places I technology.

Interring prepared corpses into excavated cemetery plots awards valuable burial certificates, which can be redeemed with village authorities for early funds (outlined in our money making guide). Automated labor also accelerates operations once undead helpers are assigned to processing benches, with the Belt Master perk granting additional gears as noted in Patch 1.010, while order slots expand up to 5 based on local village population.

Sources

Sources & References: Official developer updates and community gameplay (Primary Source).
Community Support: Have questions or looking for tips from fellow players? Join the Official Discord.