← Back to Subnautica 2 Patch NotesVERSION buddy-system-hotfix-1 · OFFICIAL CHANGELOG
Subnautica 2 issues first Buddy System hotfix addressing save bloat and creature pathing

The first Early Access hotfix for Subnautica 2 corrects base construction save bloat, adjusts Collector Leviathan movement, and fixes multiplayer furniture placement.
What changed
- Reduces save file bloat by cleaning leftover base construction data.
- Improves navigation and collision geometry for the Collector Leviathan in lower canyons.
- Fixes multiplayer client permissions for moving exterior habitat furniture.
- Addresses oxygen replenishment reliability while riding the Tadpole or Haul.
Base construction and save data optimizations
- Cleans up obsolete construction ghost data to reduce save bloat across player profiles.
- Restores missing ghost outlines so builders can finish in-progress Axum Powerplant Turbines.
- Ensures wall rack containers refund stored materials properly when recycling habitat structures.
Creature behaviors and underwater hazards
- Improves navigation pathing and collision boxes for the Collector Leviathan in deep canyons.
- Prevents interior ocean currents from pushing characters while sheltered inside sealed bases.
- Ensures Water Slug breath bubbles appear only when the creature exists physically in the world.
Multiplayer interactions and input fixes
- Allows multiplayer client participants to reposition exterior furniture pieces without errors.
- Guarantees steady oxygen replenishment for players tethered to a Tadpole or Haul vehicle.
- Resolves a push-to-talk keybind defect affecting Proximity Chat during multiplayer sessions.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).