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SpeedRunners King of Speed Update Adjusts Stun Durations and Shortens Ranked Timers

SpeedRunners 2: King of Speed Header
Official update changelog asset for SpeedRunners 2: King of Speed.

An update for SpeedRunners King of Speed introduces dynamic stun scaling for trailing players, reduces lobby countdown timers in Ranked modes, and fixes save progression bugs.

What changed

  • Stun duration now scales based on player position, providing up to 60% reduction for trailing runners.
  • Reduced Ranked FFA lobby countdown timers to 25s and Ranked 1v1 timers to 15s.
  • Fixed an issue that reset progression for Windows accounts containing underscore characters.
  • Steam now retroactively grants tutorial achievements completed during earlier beta testing.

Gameplay and Match Balancing

  • Trailing players receive shorter stun durations, scaling up to a 60% reduction for the runner in last place.
  • Resolved an error where a player becoming last inside the blast zone triggered incorrect player elimination.
  • Restarting a local or campaign match now properly resets the blastzone boundaries.

Online Matchmaking and Interface Adjustments

  • Ranked FFA lobby countdown timers were shortened to 25s, while Ranked 1v1 timers were lowered to 15s.
  • Fixed cutscene dialogue box resolution for character 3D models and accelerated transitions across the main menu.
  • RedZone music tracks now initialize correctly after restarting an active race.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).