← Back to SpeedRunners 2: King of Speed Patch NotesVERSION 1-5 · OFFICIAL CHANGELOG
SpeedRunners King of Speed Update Adds Player Trail Toggles and Adjusts Shockwave Hitboxes

SpeedRunners King of Speed adds an option to hide player trails, aligns Shockwave hitboxes, removes custom lobby timers, and resolves movement exploits.
What changed
- Added a visual toggle allowing players to turn off trails left by other runners.
- Adjusted the hitbox of the Shockwave item to accurately match its visual animation.
- Removed lobby countdown timers from custom player lobbies.
- Fixed the Slope Surf exploit that permitted racers to trigger Taunts improperly.
Visual Settings and Lobby Improvements
- Players can now toggle off player runner trails in settings to improve on-screen visual clarity.
- Attempting to join a crossplay private lobby with crossplay disabled now displays an informative warning message.
- Custom match lobbies no longer enforce an automatic countdown timer before race launch.
- Resolved an issue where the Opponent Outlines visual setting was unintentionally turned off.
Combat Adjustments and Exploit Fixes
- The Shockwave weapon hitbox was refined to align directly with its explosion animation.
- Patched a movement exploit involving Slope Surf mechanics that allowed unintended Taunts.
- Corrected textual typos within the Crate entry located in the in-game Glossary.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).