← Back to Sandustry Patch NotesVERSION update-4 · OFFICIAL CHANGELOG
Sandustry Update 4 Overhauls Liquid Piping Networks And Resolves Machine Stalling Bugs

Update 4 for Sandustry delivers an extensive pipes overhaul with Pipe Bridge construction, unified blueprint selections, and fixes for stalled factory buildings.
What changed
- Reworked pipe connections so crossing conduit lines automatically generate a Pipe Bridge.
- Enabled selecting, copying, and pasting plumbing segments while operating within Pipes Mode.
- Resolved multiple underlying issues that caused factory buildings to stop functioning unexpectedly.
- Prevented molten lava from leaking through Advanced Filter Walls into surrounding facilities.
Plumbing Overhaul and Blueprint Selection
- Pipes no longer connect to adjacent segments automatically unless explicitly linked at pipe endpoints.
- Building crossing fluid conduits now generates a Pipe Bridge to route independent liquid streams.
- Fluid overlays now display the color tint of the last transported liquid across the pipe network.
- Keyboard shortcuts allow engineers to select both structures and pipes simultaneously to save unified blueprints.
Machine Stability and Element Fixes
- Development resolved multiple unrelated issues causing production structures to freeze or halt operation.
- Fixed an exploit that permitted duplicating gathered physical elements through the handheld Vacuum.
- Airflow generated by Aerokinetic Fans now properly passes through Open Doors across factory chambers.
- Hauler Lines can no longer be assigned directly inside subterranean ancient artifact chambers.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).