← Back to Sandustry Patch NotesVERSION update-4 · OFFICIAL CHANGELOG

Sandustry Update 4 Overhauls Liquid Piping Networks And Resolves Machine Stalling Bugs

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Official update changelog asset for Sandustry.

Update 4 for Sandustry delivers an extensive pipes overhaul with Pipe Bridge construction, unified blueprint selections, and fixes for stalled factory buildings.

What changed

  • Reworked pipe connections so crossing conduit lines automatically generate a Pipe Bridge.
  • Enabled selecting, copying, and pasting plumbing segments while operating within Pipes Mode.
  • Resolved multiple underlying issues that caused factory buildings to stop functioning unexpectedly.
  • Prevented molten lava from leaking through Advanced Filter Walls into surrounding facilities.

Plumbing Overhaul and Blueprint Selection

  • Pipes no longer connect to adjacent segments automatically unless explicitly linked at pipe endpoints.
  • Building crossing fluid conduits now generates a Pipe Bridge to route independent liquid streams.
  • Fluid overlays now display the color tint of the last transported liquid across the pipe network.
  • Keyboard shortcuts allow engineers to select both structures and pipes simultaneously to save unified blueprints.

Machine Stability and Element Fixes

  • Development resolved multiple unrelated issues causing production structures to freeze or halt operation.
  • Fixed an exploit that permitted duplicating gathered physical elements through the handheld Vacuum.
  • Airflow generated by Aerokinetic Fans now properly passes through Open Doors across factory chambers.
  • Hauler Lines can no longer be assigned directly inside subterranean ancient artifact chambers.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).