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SAND: Raiders of Sophie introduces modular walking mech fortresses across desert dunes

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Official Steam store asset telemetry for SAND: Raiders of Sophie.

SAND: Raiders of Sophie is an extraction shooter set in an alternate 1910 where players pilot modular walking Tramplers, scavenge fallen cities, and extract to orbit.

Modular Trampler Mech Construction

  • Raiders construct and pilot enormous walking mechs known as Tramplers across the desolate dunes of planet Sophie.
  • The Trampler Editor lets players assemble modular mobile fortresses equipped with protective plating and mounted turrets.
  • Builders can craft nimble scout walkers or armored weapon platforms to defend gathered resources against rival crews.
  • These giant mechanical walkers protect scavengers against environmental hazards and adversary artillery strikes.

Extraction Expeditions in an Alternate 1910

  • Expeditions take solo players and cooperative squads across ruins, forgotten cities, and rusted shipwrecks.
  • Set within an alternate 1910 backdrop, the fallen world is packed with valuable weapons, ammunition, and rare artifacts.
  • Hostile encounters involve rival raiders alongside supernatural undead entities known across the wastes as Upiors.
  • Successful expeditions conclude by securing an extraction point and transporting cargo back to an orbital station.

Voyage Mode and High-Stakes Storm Dives

  • Voyage Mode offers a relaxed expedition route where players test walker configurations and collect lower-tier gear.
  • Players seeking valuable treasures enter Storm Dive, where gathering encroaching storm hazards increases raid tension.
  • Advancing dust storms compress available territory, forcing escalating confrontations between competing extraction squads.
  • Losing a confrontation across the dunes risks the complete loss of all salvaged items and vehicle components.

Tactical PvPvE Desert Skirmishes

  • Long-range encounters require teams to balance vehicular cannon fire with close-quarters personal combat.
  • Crew members must coordinate onboard maintenance, man turret stations, and steer across treacherous sandy terrain.
  • Auditory cues like distant engine rumbles and undead groans warn navigators of nearby ambush dangers.
  • Every sortie requires decisive choices between engaging rival crews or retreating toward extraction beacons.
Sources & Verification: Official developer announcement on Steam Community (Source Link). Telemetry verified against public store records.