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SAND: Raiders of Sophie introduces modular walking mech fortresses across desert dunes

SAND: Raiders of Sophie is an extraction shooter set in an alternate 1910 where players pilot modular walking Tramplers, scavenge fallen cities, and extract to orbit.
Modular Trampler Mech Construction
- Raiders construct and pilot enormous walking mechs known as Tramplers across the desolate dunes of planet Sophie.
- The Trampler Editor lets players assemble modular mobile fortresses equipped with protective plating and mounted turrets.
- Builders can craft nimble scout walkers or armored weapon platforms to defend gathered resources against rival crews.
- These giant mechanical walkers protect scavengers against environmental hazards and adversary artillery strikes.
Extraction Expeditions in an Alternate 1910
- Expeditions take solo players and cooperative squads across ruins, forgotten cities, and rusted shipwrecks.
- Set within an alternate 1910 backdrop, the fallen world is packed with valuable weapons, ammunition, and rare artifacts.
- Hostile encounters involve rival raiders alongside supernatural undead entities known across the wastes as Upiors.
- Successful expeditions conclude by securing an extraction point and transporting cargo back to an orbital station.
Voyage Mode and High-Stakes Storm Dives
- Voyage Mode offers a relaxed expedition route where players test walker configurations and collect lower-tier gear.
- Players seeking valuable treasures enter Storm Dive, where gathering encroaching storm hazards increases raid tension.
- Advancing dust storms compress available territory, forcing escalating confrontations between competing extraction squads.
- Losing a confrontation across the dunes risks the complete loss of all salvaged items and vehicle components.
Tactical PvPvE Desert Skirmishes
- Long-range encounters require teams to balance vehicular cannon fire with close-quarters personal combat.
- Crew members must coordinate onboard maintenance, man turret stations, and steer across treacherous sandy terrain.
- Auditory cues like distant engine rumbles and undead groans warn navigators of nearby ambush dangers.
- Every sortie requires decisive choices between engaging rival crews or retreating toward extraction beacons.
Sources & Verification: Official developer announcement on Steam Community (Source Link). Telemetry verified against public store records.