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Kingdom Rush 6 Genesis TD Patch 1 Boosts Economy and Speeds Progression

Kingdom Rush 6: Genesis TD Header
Official update changelog asset for Kingdom Rush 6: Genesis TD.

Patch 1 for Kingdom Rush 6 Genesis TD increases Casual gold by 20%, accelerates hero and spell leveling, lowers star unlock costs, and adds tower spots.

What changed

  • Casual gold income increased by 20% per enemy defeated.
  • Hero leveling required 40% less XP to reach level 10.
  • Star requirements reduced across 15 unlocks on Steam.
  • Added new tower spots near the exit on stages 7 and 10.

Economy and Leveling Adjustments

  • Casual difficulty grants 20% more gold from defeated foes to ease early building constraints.
  • Heroes reach level 10 with 40% less total XP to prevent newly unlocked champions from falling behind.
  • Spell experience requirements decreased by 25% at higher tiers alongside improved multipliers in extra modes.

Star Costs and Stage Rebalancing

  • Star requirements decreased across 15 unlocks, lowering the threshold for Drakkan from 80 down to 54.
  • Campaign stage 3 features adjusted pacing and enemy compositions during challenging early waves.
  • Stages 7 and 10 receive additional tower building spots positioned directly near the level exits.

Tower and Hero Enhancements

  • Royal Catapult, Dwarven Culverin, and Ironbark Treant cost less to upgrade while dealing increased damage.
  • Rhodes gains improved movement speed and survivability alongside enhanced Sunbeam damage output.
  • More than 50 bug fixes resolve stage mechanics, unit animations, and interface inconsistencies across all modes.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).