← Back to Hellforged Patch NotesVERSION 0-1-22 · OFFICIAL CHANGELOG

Hellforged Demo Update Removes AI Art And Improves Stash And Salvaging Performance

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Official update changelog asset for Hellforged.

A demo patch removes all remaining AI-generated art, adds dynamic terrain throttling for low frame rates, and fixes projectile cursor aiming.

What changed

  • Removed all remaining AI-generated artwork from the client.
  • Improved inventory and stash responsiveness when managing large collections.
  • Enhanced game performance during bulk salvaging operations.
  • Implemented dynamic performance scaling that adjusts terrain blending during frame drops.

Visual and Performance Enhancements

  • Dynamic performance scaling lowers scenery detail and terrain blending when low frame rates occur.
  • Updated visual effect presentations for barrier shields and Voodoo Doll energy beams.
  • Reworked impact and death visual effects for green slime monsters, goo, and poison.

Combat and Interface Fixes

  • Corrected ranged attacks so projectiles accurately align with the mouse cursor origin.
  • Resolved item stack loss issues when returning equipment from the salvaging window.
  • Eliminated blurry textures across ability card icons and adjusted camp lighting rays.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).