← Back to Hellforged Patch NotesVERSION 0-1-22 · OFFICIAL CHANGELOG
Hellforged Demo Update Removes AI Art And Improves Stash And Salvaging Performance

A demo patch removes all remaining AI-generated art, adds dynamic terrain throttling for low frame rates, and fixes projectile cursor aiming.
What changed
- Removed all remaining AI-generated artwork from the client.
- Improved inventory and stash responsiveness when managing large collections.
- Enhanced game performance during bulk salvaging operations.
- Implemented dynamic performance scaling that adjusts terrain blending during frame drops.
Visual and Performance Enhancements
- Dynamic performance scaling lowers scenery detail and terrain blending when low frame rates occur.
- Updated visual effect presentations for barrier shields and Voodoo Doll energy beams.
- Reworked impact and death visual effects for green slime monsters, goo, and poison.
Combat and Interface Fixes
- Corrected ranged attacks so projectiles accurately align with the mouse cursor origin.
- Resolved item stack loss issues when returning equipment from the salvaging window.
- Eliminated blurry textures across ability card icons and adjusted camp lighting rays.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).