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Duelist Idle Expedition Update Adds Tower Retries And Fixes Tavern Wine Selection

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Official update changelog asset for Duelist: Idle Expedition.

The update adds a Tower retry option, character preview tooltips, and rank filters, while lowering an achievement requirement to 10,000,000,000 and fixing Tavern wine selection.

What changed

  • Added an immediate retry option upon failing challenges in the Tower.
  • Introduced hover character preview panels and page tier filtering functions.
  • Lowered the currency achievement threshold from 100,000,000,000 down to 10,000,000,000.
  • Resolved Tavern bugs where beverage options could not be selected.

Interface Additions and Performance Limits

  • Challengers can now immediately retry failed attempts when tackling the Tower.
  • Hovering the cursor over roster entries now triggers a live character preview window.
  • Category pages now feature filtering tools to sort characters by tier and rank.
  • Implemented a display ceiling for wandering NPCs to prevent unnecessary client performance strain.

Combat Balancing and Tavern Corrections

  • Equipment revive affixes now operate consistently alongside inherent character passive revive traits.
  • The top currency achievement threshold was reduced from 100,000,000,000 to 10,000,000,000.
  • Corrected a bug within the Tavern that prevented managers from selecting specific wine choices.
  • Fixed an issue causing interface lists to fluctuate erratically when filtering gear on character screens.
Sources & Verification: Official developer changelog posted on Steam Community (Source Link).