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Can 'Em All combines first-person creature hunting with incremental factory canning automation

Can 'Em All is a first-person incremental simulation game where players hunt creatures delivered to a factory, process them into cans, and automate production.
Factory Deliveries and Creature Elimination
- Delivery trucks periodically arrive at the facility carrying batches of adorable creatures.
- Workers must eliminate the arriving inhabitants to keep the industrial floor under control.
- Handheld weapons allow players to clear out the factory chambers efficiently.
- Eliminating each batch serves as the primary way to gather materials for the production cycle.
Crushing Bodies and Canning Goods
- Operators physically gather defeated bodies from across the processing floor.
- Hauling creatures to the designated crusher machine begins the refining transformation.
- The heavy machinery presses raw organic matter into sealed containers ready for transport.
- Finished canned goods are fed directly into the collection tube to complete external sales.
- Revenue earned from transactions immediately replenishes the operational budget of the plant.
Upgrades and Facility Automation
- Factory earnings fund essential gear improvements such as upgraded vacuum equipment.
- Operators can acquire stronger weapons to neutralize larger waves of incoming creatures.
- Unlocking mechanical conveyor systems helps transport heavy materials across workshops automatically.
- Constructing automated assembly lines reduces manual labor requirements across the processing plant.
- Expanding facility infrastructure allows managers to bring in larger creature shipments over time.
Production Scaling and Expansion
- Investing profits into additional machinery accelerates factory output across every production stage.
- Continuous factory upgrades transform small processing operations into an expansive automated enterprise.
- Managing floor logistics requires balancing creature intake against crushing speeds and canning throughput.
- Sustained industrial expansion enables higher profit margins with minimal physical intervention from workers.
Sources & Verification: Official developer announcement on Steam Community (Source Link). Telemetry verified against public store records.