Materials
Page 5 of 5
Wood, iron, leather, cloth, enhancement dust, scrolls, and commodities required for workshop forging and equipment progression.
Data from Desktop Wallet Heroes 1.11.203
Amethyst II (Bound)
MaterialGradeUncommon
Rarity2
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Amethyst III (Bound)
MaterialGradeRare
Rarity3
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Amethyst IV (Bound)
MaterialGradeElite
Rarity4
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Amethyst V (Bound)
MaterialGradeHero
Rarity5
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Amethyst VI (Bound)
MaterialGradeLegend
Rarity6
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Amethyst VII (Bound)
MaterialGradeMyth
Rarity7
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Amethyst VIII (Bound)
MaterialGradePrimal
Rarity8
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Amethyst IX (Bound)
MaterialGradeTranscend
Rarity9
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Amethyst X (Bound)
MaterialGradeImmortal
Rarity10
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Diamond I (Bound)
MaterialGradeCommon
Rarity1
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Diamond II (Bound)
MaterialGradeUncommon
Rarity2
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Diamond III (Bound)
MaterialGradeRare
Rarity3
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Diamond IV (Bound)
MaterialGradeElite
Rarity4
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Diamond V (Bound)
MaterialGradeHero
Rarity5
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Diamond VI (Bound)
MaterialGradeLegend
Rarity6
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Diamond VII (Bound)
MaterialGradeMyth
Rarity7
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Diamond VIII (Bound)
MaterialGradePrimal
Rarity8
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Diamond IX (Bound)
MaterialGradeTranscend
Rarity9
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Diamond X (Bound)
MaterialGradeImmortal
Rarity10
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